UNIVERSAL MOVES- These moves can be learned by anyone.
*note that some moves may have different names for Shinigami, Quincy, etc.
Shunpo/Hirenkyaku/Sonido: Allows the user to travel at incredibly high speeds
Skill = 2,500,
Speed = 2,500
Riatsu Compression:
Riatsu = 2,000
Skill = 2,500
Endurance = 1,500
Geppou:A technique in which the user actually jumps off the air itself by concentrating reiatsu under their feet,
allowing them to stay in the air for much longer than usual. The users are able to cross great distances without ever touching
the ground, or to utilize to for swift aerial attacks.
Riatsu = 5,000
Skill = 5,000
High Jump: (Humans only)
Riatsu = 5,000
Skill = 5,000
Heighten Spirit Awareness -
level 1- Intelligence = 500 level
2- Intelligence = 1,500 level 3- Intelligence = 3,000
Quincy
Senreai Glove Mastery:
Skill = 1,000
Riatsu = 1,000
Quincy Final Form: must know Hirenkyaku
Skill = 5,000
Riatsu = 5,000 must know Hirenkyaku
*after you reach it you lose your Quincy power when Skill = 7,000*
Quincy Artifact - Purchased at Urahara's Shop, Restores Quincy powers after you lose them.
Quincy Pentacle:
Skill = 10,000
Riatsu = 10,000
Endurance = 10,000
*and train at Quincy Training House (Also can use Final Form again unlimited)
ABILITES-
Ransōtengai: Allows the user to control their body parts using strings of spirit energy controlled by their
brain.
Skill = 5,000
Endurance = 2,500
Bounto
Doll Creation:
Skill = 1,000
Riatsu = 1,000
Doll Expert: must know Hirenkyaku
Skill = 5,000
Riatsu = 5,000
Doll Merge: and been in 100 fights.
Skill = 10,000
Riatsu = 10,000
Endurance = 10,000
Humans
Chad
Fully Awakened Power:(Right Arm)
Skill = 1,000
Riatsu = 1,000
Improved Right Arm: Must know High Jump
Skill = 5,000
Riatsu = 5,000
Awakened Left Arm: Must Realize Hollow Power in Las Noches
Skill = 10,000
Riatsu = 10,000
Endurance = 10,000
Orihime *Orihime has the ability to heal people while in battle
Fully
Awakened Power: (Hairpins level 2)
Skill = 1,000
Riatsu = 1,000
Special Hairpin: (Hairpins level 3) Must know High Jump
Skill = 5,000
Riatsu = 5,000
Hairpins Level 3:
Skill = 10,000
Riatsu = 10,000,
Endurance = 10,000
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Shinigami
Shinkai:
Skill = 1,000
Riatsu = 1,000
Bankai: must know Shunpo
Skill = 5,000
Riatsu = 5,000
Vizard: must undergo hollowification
Skill = 10,000:
Riatsu = 10,000:
Endurance = 10,000
ABILITIES -
Flash Cry: concentrate spiritual power at the back and shoulders for quicker movement and increased attack power
Skill = 1,500
Riatsu = 1,500
*Must Know 3 Kido Spells
Hollow: (Cannot Learn Kido)
Vastelord:
Skill = 1,000
Riatsu = 1,000
Arrancar: Must Know Sonido
Skill = 5,000
Riatsu = 5,000
Ressureccion: Must Learn Release
Skill = 10,000
Riatsu = 10,000
Endurance = 10,000
ABILITIES -
Cero Blast - Every Hollow starts off with this move
Raw destructive spirit power is shot out almost instantly in a colored beam that consumes and incinerates everything
it touches
Grand King Cero:
Skill = 2,000
Riatsu = 2,000
Baro: A sort of run off technique of Cero, where instead of creating a monsterous and slow beam, it forms
into a small ball that fires off at extremely incredible speeds. It sacrifices power for speed, and becomes nearly impossible
to evade, or block
Speed= 4,000
Skill = 5,000
Garganta: A technique used by the arrancar to travel between Hueco Mundo and other dimensions.
It literally tears open the dimensional fabric seperating the worlds, revealing a tunnel of whirling, torrential energy that
must be focused and solidified to create a discernable pathway.
Skill = 10,000
Speed = 10,000
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